Virtual reality to aid recovery from critical illness: a feasibility trial of a rehabilitation intervention co-developed with key stakeholders
Item Type: Journal Article
Authors: Lynch, Ceri;Gill, Sarah;Drew, Cheney J. G.;Smalley, Michelle;Battle, Ceri;Cullen, Katherine;Greenstock, Craig and Smallman, Kim
Publication Date: 2026
Journal: BMJ Open 16(8), pp. e119613
Abstract:
Background Improved survival from critical illness has led to
an increase in patients with long-term physical and psychological morbidity.
Postintensive care rehabilitation services are variable and it is recognised
that there is a need for inclusive and accessible interventions to support
recovery after critical illness. We engaged with people with lived experience
of critical care admission to co-produce a virtual reality mediated
intervention (ViRtual REality to AiD recoverY post intensive care unit (ICU)
(VR READY).
Objectives Our primary objective was to determine the feasibility
and acceptability of VR READY to improve the patient experience during recovery
from critical illness. Secondary objectives included assessment of the
feasibility and acceptability of selected outcome measures for use in future
efficacy and cost-effectiveness studies for ICU recovery. Design The
co-developed intervention (VR READY) was evaluated in a single arm,
non-randomised feasibility trial with embedded process evaluation in patients
leaving critical care.
Setting District General Hospital in Wales. Participants
Adults who had been admitted to an ICU requiring organ support for more than 48
hours during their current hospital admission. Patients were approached at the
point of stepping down from the ICU to a general ward (±48 hours). 87 patients
were screened for eligibility, 37 were approached and 22 participants were
recruited. Intervention Participants were asked to use VR READY for at least 5
min per day for 14 days.
Primary and Secondary Outcome Measures The primary
outcome was feasibility defined by prespecified criteria. Secondary outcomes
prioritised by patients and pertaining to recovery and well-being were assessed
at baseline and 14 days. A qualitative interview was conducted 4-6 weeks later.
Results 22 participants were recruited with 91% completion of baseline
measures, 49.5% completion at 14-day follow-up and 27.3% completing the
qualitative interview. Intervention adherence was poor (37.9%), however
qualitative findings suggested that participants that engaged with the
intervention considered VR READY beneficial to their recovery. While
feasibility criteria were met for recruitment and data completion, criteria for
retention and intervention adherence were not.
Conclusions Critical illness is
a traumatic experience. Our co-developed rehabilitation intervention VR READY
was not feasible in its current format, potentially as a result of being
offered too early in recovery when patients were struggling with fatigue,
motivation and resilience. VR READY may be beneficial to recovery but further
research is needed into optimal mode and timing. Trial Registration Number
ISRCTN88854487.
Access or request full text: https://libkey.io/10.1136/bmjopen-2026-119613
Access or request full text: https://libkey.io/10.1136/bmjopen-2026-119613
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